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Python lotto program

Most likely you will lose.
You have already picked this number else: print Error!
It explains in excruciating detail how to structure your code.
They are unique values with unexplained meaning or multiple occurrences which could (preferably) be replaced with named constants.Want to win the lottery?In the case of lotto_choice you could easily do something like this: def lotto_choice( number_pool choice oice(number_pool) number_move(choice) return ( choice, number_pool ).Since you are just now getting started, now is the time to establish casinos bonus deposit good habits.So, always make sure and keep input into functions and output out of functions clear.I got: (2, 0, 6) - 6 times, (5, 4, 9) - 6 times, (1, 0, 3) - 5 times, edit: With numbers 000, 111, 222 and grouped by number of drawn.

Magic numbers, throughout your code we find what is called.
You are however missing writing a more pythonic style function, and parts of your code is very hard coded.
Code import random, number_OF_picks 3, mIN_pick 1, mAX_pick.
You have a clear and consistent style.This allows you to reuse the functions for later, and is a great thing to always use.I whole heartily recommend skimming through it and follow.You Win!".format(winnings "nYour numbers: userNums, "nThe winning lottery numbers were: winningNums, "n else: print nSorry, you lose.Email me at: License: MIT, this version., download files, download the file for your platform.This is pretty much exactly why you don't want to use global state: if any bit of code can modify any variable anywhere, you can quickly lose track of who modifies what and when it happens, and bugs can creep in very quickly.Now you can easily see where number_pool gets modified.This makes it a lot tougher to understand, maintain, and debug your code.Append(number) print results 2, 6, 3, 8, 0, 4, 0, 3, 4, 7, 8, 6, 2, 6,.