Unlock legendary 2nd slot
The effect is more accurate than normal for plane shift, delivering the scion 5 to 500 yards (not miles) from her intended destination.
His animal companion would be treated as that of poker rules heads up an 11th-level druid.
Initial Abilities When first acquired, Drakeblade functions as a 2 bastard sword.
Value To any character other than a swift scion who meets the above requirements, Nightphantom appears to be worth as much as a Small 2 composite shortbow (2 Str bonus) that grants the stealth ability (market price 10,525 gp).
The features mentioned on Table: The Spell Scion are retained even if the weapon is lost.See Deity, Domains, and Domain Spells for more information.If the wielder accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.Bonus Class Skill At 1st level, 5th level, and 9th level, a swift scion may choose an additional class skill from the following list: Appraise (Int Concentration (Con Decipher Script (Int Disable Device (Dex Disguise (Cha Gather Information (Cha Knowledge (all skills, taken individually) (Int.Game intended FOR play only within north america, europe AND certain other territories.Sneak Attack If a swift scion has the sneak attack ability, she may choose to increase the extra damage it deals full tilt poker eu support by 2d6 points.
Rules and Restrictions, none bingo casino pueblo of the scion prestige classes grant a character any new weapon or armor proficiencies.
Creatures with the scent ability cannot detect her presence by means of that ability, nor can she be tracked by scent.
A divinely influenced legendary weapon should be rare and unique.
Bonus Feats At 1st level, a battle scion receives a bonus feat.
(For an example, see Nightphantom, below.) Class Skills The swift scions class skills (and the key ability for each skill) are Balance (Dex Bluff (Cha Climb (Str Craft (Int Diplomacy (Cha Escape Artist (Dex Hide (Dex Jump (Str Listen (Wis Move Silently (Dex Perform (Cha.Activating this ability is a free action, and it lasts for 1 round.Treat the item as if it had a greater hardness and more hit points based on its maximum possible enhancement bonus, even if the wielder has not yet qualified to benefit from that high a bonus.Special The wielder must be of Small size.Likewise, a scion who no longer possesses his legendary weapon (because of loss, destruction, theft, or some other reason) loses all the benefits that the weapon granted (though he still retains the basic features of the class).(For an example, see Nightphantom, below.) These abilities accrue in addition to those already noted on Table: The Swift Scion.For instance, a 5th-level druid/6th-level faith scion could assume wild shape four times per day (including Tiny creatures and would add 11 (plus Cha modifier) to his wild empathy checks.Trap Sense If a swift scion has the trap sense ability, she can take this special ability to increase her bonus on Reflex saves and to AC against traps.Lore of Souls (Su) Three times per day, the owner of the Hammer of the Dwarffather can use a full-round action to consult the knowledge of his dwarven ancestors.This renders all the staffs special abilities (except for its enhancement bonus ) inactive.
She either restores that spell to her list of prepared spells (if she prepares spells) or regains that spell slot (if she does not prepare spells).